Architect : Arkitektgruppen Cubus AS Client : Brønnøy Kommune Location : Bergen, Norway Year : 2016–2020
The Lille Brønnøya Folkepark project in Brønnøysund includes a new public park, promenade, and a pedestrian bridge linking the city to Lille Brønnøya. The development has transformed the island into a cultural and recreational focal point, strengthening the connection between the city and the strait. I was brought into the project to develop a 3D model based on 2D landscape plans and SOSI data. What began as a straightforward modelling task grew into a wider role supporting design exploration, visualisation, and technical development.
Working closely with the lead architect and his team, I used a custom workflow for processing SOSI data and landscape drawings to build an accurate 3D terrain model. This model became an important design tool, allowing the team to test ideas, visualise alternatives, and communicate options effectively with the client and stakeholders.
From these visual studies, several concepts were developed into built elements. One key feature was the pedestrian bridge on the island's northern side. After creating visualisations of multiple design iterations, I produced the initial CAD drawings that later formed the basis for the architects' and engineers' detailed design work.
Another defining element was the set of climbing sails toward the southern end of the park — sculptural climbing structures made from clad steel frames. After early 3D sketches confirmed the concept's feasibility, I collaborated with Størksen AS to prepare the final construction drawings once the engineering parameters were established by NODE rådgivende ingeniører AS.
The 3D and CAD work provided a bridge between design intent and technical realisation. By combining visualisation with precise modelling, the process helped the architects and engineers make informed design decisions and communicate them clearly throughout the project.
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